![]() ![]() Understandably the Nazis aren’t just going to let you go about your destructive business, and while a few of the missions can, in theory, be completed stealthily, you have so few tools to deal with the eagle eyed soldiers silently that it’s difficult not to end up going all gun blazing. Playable either online with other players or offline with AI bots, each of the missions has you working through multiple steps as you make your way towards your ultimate goal, whether it’s blowing up the front of a treasury building so you can loot it contents or infiltrating a flak gun tower so you can take down a nearby airship. The trouble is RAID: World War II has few of the strengths of the Payday games but a whole lot of its weaknesses – even going as far to throw a few new ones into the mix as well. This shouldn’t be all that surprising given that developer Lion Game Lion has close ties to the Payday team, and even worked on some add-on content for the series in the past. To say RAID: World War II is in the vein of the Payday series is probably a bit of an understatement, as in quite a few ways it feels like a Payday game in period specific fancy dress. RAID: World War II – a co-op multiplayer title in the vein of the Payday series – hopes to apply this oft-used setup in possibly the most straightforward translation possible as you guide a cadre of operatives on their mission to stick it to the Nazi war machine by stealing loads of gold and blowing a whole bunch of stuff up. ![]() Men-on-a-mission movies set during World War II – such as Guns of the Navarone or Where Eagles Dare – that see a mismatched group of people embarking on near suicidal missions have long been inspiration for video games. ![]()
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